[][src]Struct amethyst_inspector::InspectorState

pub struct InspectorState {
    pub prefabs: Vec<String>,
    pub to_load: Vec<String>,
    pub to_save: Vec<(Entity, String)>,
    pub selected: Option<Entity>,
    // some fields omitted
}

This holds internal state of inspector

Fields

prefabs: Vec<String>

a list of options for the loading dropdown

to_load: Vec<String>

if saveload feature, is enabled clicking "laod" will add selected prefab here

to_save: Vec<(Entity, String)>

if saveload feature, is enabled clicking "save" will add inspected entity here

selected: Option<Entity>

Trait Implementations

impl Default for InspectorState[src]

Auto Trait Implementations

impl Send for InspectorState

impl Sync for InspectorState

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> Same for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> Erased for T

impl<T> Any for T where
    T: Any

impl<T> TryDefault for T where
    T: Default

fn unwrap_default() -> Self

Calls try_default and panics on an error case.

impl<T> Erased for T

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.