[−][src]Type Definition amethyst_inspector::SpriteList
type SpriteList = HashMap<String, SpriteSheetHandle>;
Add this as a resource and insert your handles into it to get a dropdown for SpriteSheetHandle selection
type SpriteList = HashMap<String, SpriteSheetHandle>;
Add this as a resource and insert your handles into it to get a dropdown for SpriteSheetHandle selection